This is by far the biggest time saver of the game. Upon entering the estate, the game assumes that you've done everything up to, and including, saving Arl Eamon with the Ashes of Andraste. Then, I ordered the party to stop holding position and Leliana appeared on the other side of the gate. I had Morrigan face a particular direction near the gate to Arl Eamon's estate. Here I made a small mistake by not having Morrigan hasted, but the time actually saved is minimal. The event can be a few differnt things, but being stopped by the Dwarven Merchant is by far the fastest. There will always be a waylay event when traveling to Denerim from here. After leaving the Inn, Morrigan carefully evades some enemies and we leave Lothering for Denerim. I recruited Leliana because she is important to do the out of bounds glitch later in the game. Swarm travels VERY fast, and it's speed boost stacks with haste. Morrigan does most the traveling for the rest of the game. Maybe having higher magic or different spells would help, but I think it's pretty optimized as is. I can't see much room for improvement on these fighting segments. Since each spell cast costs time, I tried to get through the darkspawn and out of combat with the fewest spellcasts possible. I entered the Wilds again to get the treaties since you need them to progress in the game.Īfter turning in the treaties, I became a Grey Warden and headed to the Tower of Ishal. Thanks to orunin for finding that you can hold down the mouse button and hit shift, control, and alt to add points quickly. You will be able to subtract the number of points you added and apply them elsewhere. The attribute glitch happens when you add points to a stat then hit reset. Once I was level 16, I did the attribute glitch to get about 400 magic, 100 willpower, some cunning for coercion, and some extra consitution for hit points. I accidentally turned the quest in one extra time, but this was a quick attempt otherwise and my arm was sore from spamming 1 and Escape. In camp I abused the EXP glitch and turned in the quest a little over 100 times. This could have gone a little better if I had only looted the darkspawn with vials of blood, but it's random and this was the fastest time I could get. I quickly got the three vials of blood I needed and dropped combat.
Thanks to Axel Ryman for pointing this out. If you return with the blood before you get the scrolls, you can get infinite EXP by repeatedly turning in the quest. I need to get the vials of blood and return to camp. Ostagar is where the infinite EXP glitch is performed.
This segment could potentially be improved by killing enemies faster, but I'm not sure how to do it at this point. IcedCube figured out that you could hop through the locked door by running far enough away from a friendly character then turning off hold position. The Mage Tower Basement is where things start to get interesting. I agreed to help Lily and Jowan, ratted them out to the First Enchanter, and got him to sign the Rod of Fire form. The only things I could do to speed it up is to never stop moving and cut corners whenever possible. Dialog went really well though, and I was unable to get a quicker time even with the mistakes. The Demon should have died about a second and a half sooner than it did. Mouse's Slam attack actually missed and caused no damage. I accidentally misclicked once when aiming a Flame Blast, which may have cost me a second or so.Īlso, the Rage Demon could be killed quicker. Both of the friendly spirits are talked to rather than fought, as fighting takes more time. I tried to always keep moving except to cast. I went into the fire tree so I can get fireball early in the game. I chose the Mage character because Mages have the best killing power, especially with the leveling and attribute glitches.Įlves get an extra point of magic compared to humans, and each point of magic adds a point of spellpower. This run was done in version 1.00, some of the glitches will not work in later versions. The SDA staff, who make these things possible.īioware, for making this and other great games. All the others on the SDA forums who supported this run